Designing gestural interfaces - touchscreens and interactive devices
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منابع مشابه
Designing for Interaction with Mobile Stereoscopic Touchscreens
This thesis focuses on the design of stereoscopic 3D user interfaces (UIs) for mobile devices. 3D output is no longer limited to large screens in cinemas or living rooms. Nowadays more and more mobile devices are equipped with autostereoscopic 3D (S3D) touchscreens, which do not require the use of special eyewear to perceive the depth effect. As a consequence, interaction with 3D content now al...
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Televisions are delivering more interactive experiences with internet connections, various applications and interactive content. However, traditional TV remote controls are not well suited to such interactive TV platforms. With the widespread use of freehand gestural interaction enabled by low-cost cameras, gestural interfaces are a promising solution for controlling interactive TV. Currently, ...
متن کاملGrant # HD - 51031 - 10 Gesture , Rhetoric , and Digital
This paper provides an interdisciplinary reflection on thenature meaning-making involving users and animatedgestural interfaces. In particular, we propose a new modelfor analysis of creative computing systems incorporatinggestural input into dynamically animated interfaces. Ourcontributions are based on a theoretical frameworksynthesizing embodied cognition approache...
متن کاملDesigning with Your Hands: Using 3D Computer Interfaces and Gesture to Model Organic Subjects
This paper reviews recent advances in human-computer interfaces for 3D free-form modeling using hand-based input and presents new results attained with these methods applied to modeling organic subjects. Recent interactive algorithms, including those utilizing force-feedback devices, have made more controllable hand-based 3D computer input possible. With this advance, 3D modeling tools may now ...
متن کاملDesigning concurrent full-body gestures for intense gameplay
Full body gestures provide alternative input to video games that are more natural and intuitive. However, full-body game gestures designed by developers may not always be the most suitable gestures available. A key challenge in full-body game gestural interfaces lies in how to design gestures such that they accommodate the intensive, dynamic nature of video games, e.g., several gestures may nee...
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